server.properties
server.properties是储存多人游戏(Minecraft或Minecraft Classic)服务器所有设置的文件。
在编辑server.properties时,行之间的顺序可以打乱,但文件结构不能改变。每一行的等号之前的文本为变量名,你不应该修改这些内容。等号后面为变量的值,你可以按照规则自行编辑。以#开头的行为注释,添加、修改或移除注释行不会对游戏造成影响。
详见server.properties - Minecraft Wiki
TIP
点击配置行以显示更多信息。
server.propertie
accept-transfers: falseallow-flight: falseallow-nether: truebroadcast-console-to-ops: truebroadcast-rcon-to-ops: truebug-report-link: debug: falsedifficulty: easyenable-command-block: trueenable-jmx-monitoring: falseenable-query: falseenable-rcon: falseenable-status: trueenforce-secure-profile: trueenforce-whitelist: falseentity-broadcast-range-percentage: 100force-gamemode: falsefunction-permission-level: 2gamemode: survivalgenerate-structures: truegenerator-settings: {}hardcore: falsehide-online-players: falseinitial-disabled-packs: initial-enabled-packs: vanillalevel-name: worldlevel-seed: level-type: minecraft:normallog-ips: truemax-chained-neighbor-updates: 1000000max-players: 20max-tick-time: 60000max-world-size: 29999984motd: A Minecraft Servernetwork-compression-threshold: 256online-mode: trueop-permission-level: 4player-idle-timeout: 0prevent-proxy-connections: falsepvp: truequery.port: 25565rate-limit: 0rcon.password: rcon.port: 25575require-resource-pack: falseresource-pack: resource-pack-id: resource-pack-prompt: resource-pack-sha1: server-ip: server-port: 25565simulation-distance: 10spawn-animals: truespawn-monsters: truespawn-npcs: truespawn-protection: 16sync-chunk-writes: truetext-filtering-config: use-native-transport: trueview-distance: 10white-list: false